A reaction game on paper
The square stays. The walls don't.
Walls close in from four sides, each with a single opening. Swipe toward the one that arrives. Your square never moves — only the timing is yours.
For iPhone and iPad.
How it plays
One gesture, all game
There is nothing to learn past the first wall. Everything after it is the same gesture, arriving sooner.
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01
Swipe toward the wall
A wall from above is answered upward. The direction is the whole of the input.
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02
Timing decides, not position
The square holds the centre. What counts is the moment you answer, not where you are.
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03
First wall first
When several are travelling, they clear in the order they arrive. Swipe a shade early and it waits for its wall rather than being thrown away.
Pressure
It gets harder in one direction only
Nothing is added to the rules. The walls simply come sooner, and more of them are in the air at once.
4
Directions
1—14
Walls in play
3
Lives
However many are travelling, they arrive one after another with room to answer each. More walls means a longer chain to read, never everything landing at once.
Score
A clean run pays twice
Three for a perfect, two for a clean one, one for a late scrape — and a scrape ends the run of them. The window a perfect asks for keeps narrowing the further you get.
25 · 50 · 100 · 200 · 350 · 500
Rings mark the score milestones
One leaderboard and eight achievements, through Game Center — signing in is optional and the game is complete without it. Your best score also follows your Apple account between devices, with nothing to set up.
Paper
Six sheets, no glow
No gradients, no particles, nothing that pulses for attention. Three are ink on paper and free. Three bring the same ten muted colours to the walls, and those three are Pro.
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Day
Ink on warm paper.
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Night
The same sheet, inverted.
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Auto
Follows the device.
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Soft DayPro
Ten muted colours on the walls.
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Soft NightPro
The same ten, lifted to carry on charcoal.
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Soft AutoPro
The colour set, following the device.
Download
Coming to iPhone and iPad
SLYP is being prepared for the App Store. The download link will appear here once it is available.
Coming to the App Store Questions and support
Free to play, with advertising between runs. One purchase — SLYP Pro — removes it for good and unlocks all three colour themes: Soft Day, Soft Night and Soft Auto.
Contact
Press, creators
and partners
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Press
Screenshots, the icon and a short description on request.
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Creators
Happy to answer questions about how the timing model works.
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Everything else
One person reads this mailbox. Say what you need.